Crimson Desert Wiki

Quest

Howling Hill

mainStory

Howling Hill is Chapter 3 of Crimson Desert's main story, marking a pivotal moment as the Greymanes transition from wandering mercenaries to a settled force with territorial ambitions. The chapter takes its name from the windswept highland region where Kliff and his companions decide to establish their base camp, a strategic location that offers both defensive advantages and access to the surrounding territories of Pywel.

Establishing the Greymane base camp at Howling Hill involves a series of tasks that blend combat, resource gathering, and base-building mechanics. Players must clear the area of hostile creatures and rival claimants, secure building materials, and make strategic decisions about how to fortify and develop their new home. The camp evolves visually and functionally as players invest in its growth, becoming a hub for operations throughout the mid-game.

The Howling Hill region itself is characterized by its dramatic terrain of rocky outcrops, sweeping grasslands, and the constant howling wind that gives the area its name. Exploration reveals scattered homesteads like the nearby Muckroot Ranch, hidden caves, and ancient stone markers that hint at the region's historical significance. The local wildlife is diverse and sometimes dangerous, offering hunting opportunities and crafting material sources.

Chapter 3 concludes with the Greymane camp established and operational, but not without cost. The process of claiming Howling Hill draws the attention of powerful interests who view the mercenary band's growing presence as either an opportunity or a threat. The relationships forged and enemies made during this chapter set the stage for the intensifying conflicts of the chapters that follow.

Howling Hill pits players against relentless waves of enemies on an exposed hilltop where the wind itself becomes a tactical factor, affecting projectile trajectories and mount handling. Mastering the terrain's elevation changes and using the howling gales to your advantage are key to surviving this grueling encounter and claiming the hill's ancient treasure.

Frequently Asked Questions

Howling Hill rewards a Direwolf companion whistle, Wolf Tracker faction reputation, and rare fur-crafting material for cold-resistant armor.

Travel to Howling Hill in the northern White Mountains. The quest activates when you investigate the wolf den at the summit.

Moderately difficult with pack-based enemies. The Direwolf alpha boss is manageable at level 25+ with bleed-resistant equipment.

Details

Quest TypeMainStory
Abyss Artifact RewardNo

Faction Reputation Change

Is ConfirmedYes
NoindexNo

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